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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 51.195.4.98:50065 Online EU checked 11m ago

[ITA] CyberRust (RP)

quad moddedcarbon
Players · last
1/ 40
+0+0.0%24h
2% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 4
Rank
#3,596
top 16% · #1290 in EU
Rank · 7d ago
#3,749
153 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
133
player hours, last seven days
Map
4500
Procedural Map · seed 2122343034
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 16% of all ranked servers, top 45% in EU, and #228 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:42 UTC11d ago 3 – running 1
Thu 1 Oct, 18:25 UTC FW13d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average5/80+2+57.9%
2[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average6/101−1−18.2%
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average0/100−9−100.0%
4[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average4/100−4−50.0%
5RUSTUGAL | EU/PT | Vanilla+EU · quad · 3 on average2/100−1−25.0%
6[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average3/100+0+2.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [ITA] CyberRust (RP)?

The name of [ITA] CyberRust (RP) carries no gather rate. quad caps groups at 4 players. roleplay is the mode, a roleplay setting with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [ITA] CyberRust (RP)?

The map on [ITA] CyberRust (RP) is procedural, size 4,500, with seed 2122343034, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does [ITA] CyberRust (RP) sit in the rankings?

In the top 16% of all ranked servers, [ITA] CyberRust (RP) is #3,596 on player hours over the last seven days and #1,290 in Europe. In the quad group, it ranks #228.

What is the population on [ITA] CyberRust (RP)?

1 of 40 slots on [ITA] CyberRust (RP) are filled right now. The mean over the last seven days is 1 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.

Wipe Frequency

How does [ITA] CyberRust (RP) handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 27 hours after the wipe, the crowd peaked.

When does [ITA] CyberRust (RP) schedule its wipes?

There are too few wipes on record for [ITA] CyberRust (RP) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was created.

Server Details

What is the server location for [ITA] CyberRust (RP)?

With the EU tag, [ITA] CyberRust (RP) lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.195.4.98:50065.

What is the performance like on [ITA] CyberRust (RP)?

Server fps over the last 48 hours: 78 on average, 23 at the lowest. The entity count reached 120,380, covering buildings, deployables and all else in the world. Memory use peaked at 3,966 MB. A climbing entity count plus low fps is the lag players report.

[ITA] CyberRust (RP) runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what [ITA] CyberRust (RP) runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [ITA] CyberRust (RP) up, and how consistent is its uptime?

The server is live: [ITA] CyberRust (RP) is online. 13 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [ITA] CyberRust (RP)?

Published by [ITA] CyberRust (RP) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^r (Roleplay): Roleplay: the server's format; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [ITA] CyberRust (RP)?

On Rust Analytics, [ITA] CyberRust (RP) matches these lists: Rust servers: Europe, Modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [ITA] CyberRust (RP)?

The console route: start Rust, press F1, enter client.connect 51.195.4.98:50065. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.cyberpub404.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^r
Roleplay Roleplay: the server's format.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.