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RUST ANALYTICS
LIVE72,069PLY11,639SRV
QUOTE 51.195.60.114:28015 Online EU checked 7m ago

[EU] ACCLUSTER.NET > Season 11

quad monthly wipes softcore
Players · last
0/ 150
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,991
top 23% · #1635 in EU
Rank · 7d ago
#3,613
1378 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
50
player hours, last seven days
Map
4000
Custom Map · seed 1788260789
First seen
13 Sep 2026
^

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 57% in EU, and #310 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 5h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 21d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW13d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Facepunch Softcore 1EU · quad · monthly · 97 on average77/400−13−14.8%
2[EU] Facepunch Softcore 2EU · quad · monthly · 61 on average57/400−6−9.0%
3[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 13 on average23/100+7+40.1%
4[EU] The Rusters | Friendly | Low UpkeepEU · quad · monthly · 6 on average4/100+0−11.1%
5RustForNoobs.com | Solo Duo Trio Quad | Softcore Monthly | No BEU · quad · monthly · 5 on average3/100−4−57.6%
6Rusticulous (EU) Solo Beginner friendly, low decay, monthly wipEU · quad · monthly · 4 on average1/125−2−71.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [EU] ACCLUSTER.NET > Season 11?

No gather rate is given in the name of [EU] ACCLUSTER.NET > Season 11. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on [EU] ACCLUSTER.NET > Season 11?

A procedural map of size 4,000 with seed 1788260789 runs on [EU] ACCLUSTER.NET > Season 11, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

Where does [EU] ACCLUSTER.NET > Season 11 sit in the rankings?

In the top 23% of all ranked servers, [EU] ACCLUSTER.NET > Season 11 is #4,991 on player hours over the last seven days and #1,635 in Europe. In the quad group, it ranks #310.

How many players does [EU] ACCLUSTER.NET > Season 11 have?

0 of 150 slots on [EU] ACCLUSTER.NET > Season 11 are filled right now. The mean over the last seven days is 0 players, reaching 3 at its highest. At 07:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How does [EU] ACCLUSTER.NET > Season 11 handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 24 hours after the wipe, the crowd peaked.

How often does [EU] ACCLUSTER.NET > Season 11 wipe?

The only wipe at [EU] ACCLUSTER.NET > Season 11 is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 20 hours ago the current world was created. Its tags list a wipe each month.

Server Overview

Where can [EU] ACCLUSTER.NET > Season 11 be found?

With the EU tag, [EU] ACCLUSTER.NET > Season 11 lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.195.60.114:28015.

What is the performance like on [EU] ACCLUSTER.NET > Season 11?

Average server fps for the last 48 hours is 81; the floor was 50. At its peak it held 90,386 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,798 MB. Low fps and growing entities are the source of felt lag.

[EU] ACCLUSTER.NET > Season 11 is on which Rust version?

The version in use at [EU] ACCLUSTER.NET > Season 11: Rust network protocol 2634 and build 166493, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is [EU] ACCLUSTER.NET > Season 11 up, and how consistent is its uptime?

Online at this moment: [EU] ACCLUSTER.NET > Season 11. 10 days 9 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU] ACCLUSTER.NET > Season 11?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp150 (Max players): Capacity: 150 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Game build: 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; EU (Europe): The server browser files it under Europe, which [EU] ACCLUSTER.NET > Season 11 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU] ACCLUSTER.NET > Season 11 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU] ACCLUSTER.NET > Season 11: Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU] ACCLUSTER.NET > Season 11?

Type client.connect 51.195.60.114:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://accluster.net/rust/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,EU,gmsoftcore,cs166493,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp150
Max players Capacity: 150 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166493
Build Game build: 166493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.