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RUST ANALYTICS
LIVE73,165PLY11,642SRV
QUOTE 51.222.105.75:28015 Online checked 11m ago

RUSTy Trombone xD Get it

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
#16,709
794 places up
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 836429099
First seen
25 Sep 2026
no hostname published

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average570/600+18+3.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average166/200−10−5.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average319/375−96−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average309/400+0+0.1%

Quick answers

from the figures on this page

Server Rules

How is RUSTy Trombone xD Get it configured in terms of rules and settings?

No gather rate is given in the name of RUSTy Trombone xD Get it. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on RUSTy Trombone xD Get it?

The map on RUSTy Trombone xD Get it is procedural, size 4,000, with seed 836429099, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does RUSTy Trombone xD Get it hold in the server rankings?

In the top 72% of all ranked servers, RUSTy Trombone xD Get it is #15,915 on player hours over the last seven days.

How many players does RUSTy Trombone xD Get it have?

0 of 50 slots on RUSTy Trombone xD Get it are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does RUSTy Trombone xD Get it wipe?

The record holds too few of RUSTy Trombone xD Get it's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 days 14 hours ago the current world was created.

Server Details

What is the location of RUSTy Trombone xD Get it?

No region is published by RUSTy Trombone xD Get it. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.222.105.75:28015.

What is the performance like on RUSTy Trombone xD Get it?

Average server fps for the last 48 hours is 97; the floor was 68. At its peak it held 93,636 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,718 MB. Low fps and growing entities are the source of felt lag.

RUSTy Trombone xD Get it runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what RUSTy Trombone xD Get it runs. The protocol has to match for you to join, and Steam applies that update.

Is RUSTy Trombone xD Get it up, and how consistent is its uptime?

The server is live: RUSTy Trombone xD Get it is online. Its own uptime figure dates the last restart to roughly 48 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RUSTy Trombone xD Get it?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RUSTy Trombone xD Get it publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RUSTy Trombone xD Get it show up in Rust Analytics lists and filters?

These Rust Analytics lists include RUSTy Trombone xD Get it: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join RUSTy Trombone xD Get it?

Type client.connect 51.222.105.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.