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RUST ANALYTICS
LIVE76,919PLY11,680SRV
QUOTE 51.254.210.58:28015 Offline EU checked 11d ago

rebranding

quad weekly wipes vanillaoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,973
top 70% · #2480 in EU
Rank · 7d ago
#5,229
10744 places down
Last wipe
12d ago
weekly schedule
Next wipe
1d 2h
Thu 15 Oct, 16:56 UTC
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1740670201
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 16:56 UTCin 1d 2h

Its weekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
10
players, last three wipes
crowd held
0%
else halves by day 3.5

Coming wipes

  1. 1d 2hThu 15 Oct, 16:56 UTC
  2. 8d 2hThu 22 Oct, 16:56 UTC
  3. 15d 2hThu 29 Oct, 16:56 UTC
  4. 22d 4hThu 5 Nov, 19:00 UTCFW
  5. 29d 2hThu 12 Nov, 16:56 UTC
  6. 36d 2hThu 19 Nov, 16:56 UTC
  7. 43d 2hThu 26 Nov, 16:56 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC12d ago 0 – running 0
Thu 24 Sep, 16:56 UTC19d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC26d ago 23 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 11 on average7/200+1+16.7%
2RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 1 on average0/150+0
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 1 on average1/100−1−40.0%
4#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average7/80−3−27.0%
5⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average2/200+1+50.0%
6Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 130 on average13/150−9−40.7%

Quick answers

from the figures on this page

Map and Rules

How is rebranding configured in terms of rules and settings?

No gather rate appears in the name of rebranding. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on rebranding?

A procedural map of size 3,500 with seed 1740670201 runs on rebranding, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does rebranding sit in the rankings?

On seven-day player hours, rebranding sits at #15,973, in the top 70% across ranked servers and #2,480 in Europe. Among servers in quad, it stands at #639.

What is the population on rebranding?

Right now, rebranding is offline; the last sighting was 11 days 16 hours ago.

Wipe Frequency

What can you expect on wipe day for rebranding?

The average peak across its recent wipes is 10 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 3.5 is where the crowd fell when it did not hold.

When does rebranding schedule its wipes?

The prediction follows the tag because too few of rebranding's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 16:56 UTC. Its world now is 12 days 21 hours old. Weekly wipes are what its tags advertise.

Server Details

Where can rebranding be found?

In Europe, rebranding lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 51.254.210.58:28015 is its address.

rebranding runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what rebranding runs. Joining requires the same protocol on your game, which Steam updates.

Is rebranding up, and how consistent is its uptime?

No response from rebranding. It was last seen 11 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

What is the meaning of the tags on rebranding?

Published by rebranding for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature rebranding?

These Rust Analytics lists include rebranding: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join rebranding?

The console route: start Rust, press F1, enter client.connect 51.254.210.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Slot count: 150.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.