Aurylla
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,105 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 41d ago monthly schedule
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 432/500 | ▲+107+33.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 358/400 | ▲+43+13.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 303/325 | ▼−13−4.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 336/350 | ▲+50+17.4% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 331/450 | ▲+80+32.0% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 256 on average | 278/340 | ▲+47+20.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Aurylla?
No gather rate is given in the name of Aurylla. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Aurylla?
A procedural map runs on Aurylla, created by the game.
Activity
What position does Aurylla hold in the server rankings?
For the last seven days, Aurylla holds rank #15,105 on player hours, in the top – of all ranked servers.
What is the population on Aurylla?
Right now, Aurylla is offline; the last sighting was 30 days 14 hours ago.
Wipe Schedule
On what cycle does Aurylla wipe?
From the force wipe, the next wipe at Aurylla is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 41 days 2 hours old. The tags state monthly wipes.
Server Overview
What is the server location for Aurylla?
There is no region published for Aurylla. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.254.29.98:21739.
Aurylla runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what Aurylla runs. The protocol has to match for you to join, and Steam applies that update.
Is Aurylla up, and how consistent is its uptime?
No response from Aurylla. It was last seen 30 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Aurylla?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it, which Aurylla publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Aurylla?
The following Rust Analytics lists feature Aurylla: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
How can I connect to Aurylla?
Type client.connect 51.254.29.98:21739 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.