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RUST ANALYTICS
LIVE38,702PLY11,482SRV
QUOTE 51.254.89.60:20324 Offline checked 12d ago

The walking Life

Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,920
top 70%
Rank · 7d ago
#9,324
6596 places down
Last wipe
13d ago
no schedule published
Next wipe
21d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 676767
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 10h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 21d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW13d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average239/225−94−28.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average83/200−113−57.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average212/250+28+15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average142/200−60−29.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average28/250−6−17.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average142/175−44−23.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on The walking Life?

No gather rate is given in the name of The walking Life. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on The walking Life?

The walking Life uses a procedural map of size 4,500 with seed 676767, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does The walking Life hold in the server rankings?

In the top 70% of all ranked servers, The walking Life is #15,920 on player hours over the last seven days.

How full is The walking Life?

At present, The walking Life is offline; the last sighting was 12 days 16 hours ago.

Wipe Frequency

What can you expect on wipe day for The walking Life?

Recent wipes at this server drew an average peak of 3 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does The walking Life wipe?

Once a month, at the force wipe, The walking Life wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 12 hours.

Server Info

Where can The walking Life be found?

No region is published by The walking Life. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.254.89.60:20324 is its address.

The walking Life is on which Rust version?

Rust network protocol 2634 and build 166586 on Linux is what The walking Life runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of The walking Life?

The walking Life is down. The last time we saw it was 12 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

How should you interpret the tags on The walking Life?

Published by The walking Life for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does The walking Life show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature The walking Life: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join The walking Life?

Type client.connect 51.254.89.60:20324 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.