A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 574/600 | ▲+22+4.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 374/400 | ▼−50−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 168/200 | ▼−8−4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 325/375 | ▼−90−21.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−33−41.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 315/400 | ▲+6+2.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte x Discord Production Rust Server?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map, which the game generates.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,915 on player hours, in the top 72% of all ranked servers.
How full is A Shockbyte x Discord Production Rust Server?
At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 5 days 22 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 1 hours ago the current world was created.
Server Overview
What is the server location for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 51.38.155.197:20194 is its address.
A Shockbyte x Discord Production Rust Server runs which version of Rust?
The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2634 and build 167231, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?
Offline at this moment: A Shockbyte x Discord Production Rust Server. Last seen 5 days 22 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.
Tags & Filters
How should you interpret the tags on A Shockbyte x Discord Production Rust Server?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join A Shockbyte x Discord Production Rust Server?
Type client.connect 51.38.155.197:20194 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.