Test server
Key statistics
the figures behind the quote- Players now
- 1/ 75 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,491 top 67%
- Rank · 7d ago
- #12,445 ▼3046 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3100 Procedural Map · seed 50000
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 14:43 UTC23d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 417/500 | ▲+92+28.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 342/400 | ▲+27+8.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 307/325 | ▼−9−2.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 325/350 | ▲+39+13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 47/250 | ▼−5−10.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 317/450 | ▲+66+26.4% |
Quick answers
from the figures on this pageServer Rules
How is Test server configured in terms of rules and settings?
The name of Test server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Test server?
A procedural map of size 3,100 with seed 50000 runs on Test server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Test server hold in the server rankings?
In the top 67% of all ranked servers, Test server is #15,491 on player hours over the last seven days.
What is the population on Test server?
At present, Test server is offline; the last sighting was 23 days 5 hours ago.
Wipe Cycle
How does Test server handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Test server wipe?
No rhythm can be told for Test server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 5 hours.
Server Details
What is the server location for Test server?
There is no region published for Test server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.38.155.204:23915 is its address.
Test server is on which Rust version?
The build is Rust network protocol 2633 and build 165081 on Linux, running on Test server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Test server and is it currently online?
Test server is down. The last time we saw it was 23 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Server Tags
How should you interpret the tags on Test server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165081 (Build): Game build: 165081; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Test server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Test server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Test server?
Type client.connect 51.38.155.204:23915 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2633,gmrust,cs165081,ts8
Game
gmrust
mp75
ts8
v2633
cs165081
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.