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RUST ANALYTICS
LIVE73,378PLY11,548SRV
QUOTE 51.38.155.213:29460 Online checked 13m ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 125
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,101
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
18 Oct 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 550 on average847/775+733+641.4%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 403 on average406/400−141−25.7%
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 383 on average761/775+672+757.5%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 357 on average47/200−56−54.3%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 289 on average381/425−53−12.2%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 269 on average195/250−60−23.5%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of A Shockbyte x Discord Production Rust Server?

In the top 70% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,101 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

0 of 125 slots on A Shockbyte x Discord Production Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days old.

Server Overview

Where can A Shockbyte x Discord Production Rust Server be found?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.38.155.213:29460.

Is A Shockbyte x Discord Production Rust Server performing well?

The last 48 hours average 254 server fps, the low being 245. At its peak it held 8,277 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,755 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is A Shockbyte x Discord Production Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte x Discord Production Rust Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

A Shockbyte x Discord Production Rust Server is up. It is taking players now. 4 days 22 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 4 full days, 96 of 96 hours. The earliest Rust Analytics saw it was 18 October 2026.

Tags & Filters

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 51.38.155.213:29460. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.