A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,021 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average | 297/350 | ▼−181−37.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average | 186/200 | ▼−113−37.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 148/200 | ▼−9−5.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average | 205/225 | ▼−31−13.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 40/250 | ▲+10+31.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average | 213/250 | ▼−36−14.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Shockbyte x Discord Production Rust Server?
A procedural map runs on A Shockbyte x Discord Production Rust Server, created by the game.
Population
What is the rank of A Shockbyte x Discord Production Rust Server?
For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,021 on player hours, in the top – of all ranked servers.
How full is A Shockbyte x Discord Production Rust Server?
Right now, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 30 days 19 hours ago.
Wipe Schedule
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days 2 hours old.
Server Details
What is the location of A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.38.155.218:29569.
A Shockbyte x Discord Production Rust Server runs which version of Rust?
The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 163794, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?
Offline at this moment: A Shockbyte x Discord Production Rust Server. Last seen 30 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte x Discord Production Rust Server?
Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 51.38.155.218:29569. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp75
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.