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RUST ANALYTICS
LIVE45,149PLY11,523SRV
QUOTE 51.38.205.167:14266 Offline checked 14d ago

A Rust Staging Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,699
top 70%
Rank · 7d ago
#15,586
1113 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average297/350−181−37.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average186/200−113−37.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average148/200−9−5.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average205/225−31−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+10+31.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average213/250−36−14.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Rust Staging Server?

No gather rate is given in the name of A Rust Staging Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on A Rust Staging Server?

The game generates the procedural map on A Rust Staging Server.

Population

Where does A Rust Staging Server sit in the rankings?

For the last seven days, A Rust Staging Server holds rank #16,699 on player hours, in the top 70% of all ranked servers.

How many players does A Rust Staging Server have?

Right now, A Rust Staging Server is offline; the last sighting was 14 days 11 hours ago.

Wipe Schedule

How often does A Rust Staging Server wipe?

There are too few wipes on record for A Rust Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 11 hours ago the current world was created.

Server Details

Where can A Rust Staging Server be found?

For A Rust Staging Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.38.205.167:14266.

A Rust Staging Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166427 on Linux, running on A Rust Staging Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Rust Staging Server up, and how consistent is its uptime?

A Rust Staging Server is down. The last time we saw it was 14 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 30 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on A Rust Staging Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166427 (Build): Game build: 166427; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Staging Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Rust Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Rust Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join A Rust Staging Server?

Type client.connect 51.38.205.167:14266 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166427
Build Game build: 166427.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.