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RUST ANALYTICS
LIVE93,195PLY11,672SRV
QUOTE 51.68.234.17:28070 Online EU checked 10m ago

[EU] Dirty Gofer Construct - Build | Noclip | Creative

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,011
top 36% · #2045 in EU
Rank · 7d ago
#15,970
7959 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
4370
by klauz24 · seed 76456756
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:34 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average202/999−54−21.2%
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average6/100−27−81.6%
3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 28 on average54/100−4−6.8%
4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average31/150−3−8.1%
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average8/50+1+9.1%
6ShockRust | Build ОбновлениеEU · no group limit · 8 on average23/50+21+1337.5%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] Dirty Gofer Construct - Build | Noclip | Creative configured in terms of rules and settings?

No gather rate is given in the name of [EU] Dirty Gofer Construct - Build | Noclip | Creative. Up to 8 players per group, which is the game's default. build & creative is the mode, a sandbox for building, with gathering removed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Which map is played on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

[EU] Dirty Gofer Construct - Build | Noclip | Creative uses a procedural map of size 4,370 with seed 76456756, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is by klauz24.

Player Count

Where does [EU] Dirty Gofer Construct - Build | Noclip | Creative sit in the rankings?

On seven-day player hours, [EU] Dirty Gofer Construct - Build | Noclip | Creative sits at #8,011, in the top 36% across ranked servers and #2,045 in Europe.

How many players does [EU] Dirty Gofer Construct - Build | Noclip | Creative have?

0 of 50 slots on [EU] Dirty Gofer Construct - Build | Noclip | Creative are filled right now. Average players over seven days: 0; peak: 2. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

What happens on wipe day at [EU] Dirty Gofer Construct - Build | Noclip | Creative?

The average peak across its recent wipes is 1 players. 35 hours after the latest wipe, the crowd reached its peak.

On what cycle does [EU] Dirty Gofer Construct - Build | Noclip | Creative wipe?

The record holds too few of [EU] Dirty Gofer Construct - Build | Noclip | Creative's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 14 hours old.

Server Overview

Where can [EU] Dirty Gofer Construct - Build | Noclip | Creative be found?

With the EU tag, [EU] Dirty Gofer Construct - Build | Noclip | Creative lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 51.68.234.17:28070 is its address.

What is the performance like on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Average server fps for the last 48 hours is 114; the floor was 60. 107,138 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,120 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [EU] Dirty Gofer Construct - Build | Noclip | Creative running?

The version in use at [EU] Dirty Gofer Construct - Build | Noclip | Creative: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Online at this moment: [EU] Dirty Gofer Construct - Build | Noclip | Creative. Its own uptime figure dates the last restart to roughly 3 days 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^c (Creative): Creative building with no gathering; build as you please; ^k (Build server): Base practice and design; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe, which [EU] Dirty Gofer Construct - Build | Noclip | Creative publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [EU] Dirty Gofer Construct - Build | Noclip | Creative?

The following Rust Analytics lists feature [EU] Dirty Gofer Construct - Build | Noclip | Creative: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Type client.connect 51.68.234.17:28070 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Creative building with no gathering; build as you please.
^k
Build server Base practice and design.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.