LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- #16,709 ▲800 places up
- Last wipe
- 5h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1245719636
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:58 UTC6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 556/600 | ▼−7−1.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 434/450 | ▼−42−8.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 213/225 | ▼−42−16.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 411/400 | ▼−29−6.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 351/425 | ▲+25+7.6% |
Quick answers
from the figures on this pageServer Rules
How is LinuxGSM configured in terms of rules and settings?
The name of LinuxGSM carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on LinuxGSM?
The map on LinuxGSM is procedural, size 3,000, with seed 1245719636, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does LinuxGSM hold in the server rankings?
For the last seven days, LinuxGSM holds rank #15,909 on player hours, in the top 72% of all ranked servers.
What is the population on LinuxGSM?
Right now, LinuxGSM is offline; the last sighting was 5 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does LinuxGSM wipe?
There are too few wipes on record for LinuxGSM to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 hours.
Server Details
What is the server location for LinuxGSM?
There is no region published for LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.75.67.14:28015 is its address.
Is LinuxGSM performing well?
Average server fps for the last 48 hours is 195; the floor was 156. The entity count reached 48,559, covering buildings, deployables and all else in the world. Up to 3,973 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
LinuxGSM runs which version of Rust?
The version in use at LinuxGSM: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of LinuxGSM?
LinuxGSM is down. The last time we saw it was 5 hours ago. The reported uptime puts its last restart at about 9 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on LinuxGSM?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
LinuxGSM appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to LinuxGSM?
The console route: start Rust, press F1, enter client.connect 51.75.67.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
