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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 51.75.67.14:28015 Offline checked 5h ago

LinuxGSM

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72%
Rank · 7d ago
#16,709
800 places up
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1245719636
First seen
28 Sep 2026
no hostname published

Players

AveragePeakWipe
0123417:0001:0010:0018:0003:0011:00Wiped Wed 14 Oct, 11:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0001:0010:0018:0003:0011:00Wiped Wed 14 Oct, 11:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:58 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average556/600−7−1.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average434/450−42−8.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average213/225−42−16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average411/400−29−6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average351/425+25+7.6%

Quick answers

from the figures on this page

Server Rules

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on LinuxGSM?

The map on LinuxGSM is procedural, size 3,000, with seed 1245719636, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does LinuxGSM hold in the server rankings?

For the last seven days, LinuxGSM holds rank #15,909 on player hours, in the top 72% of all ranked servers.

What is the population on LinuxGSM?

Right now, LinuxGSM is offline; the last sighting was 5 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does LinuxGSM wipe?

There are too few wipes on record for LinuxGSM to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 hours.

Server Details

What is the server location for LinuxGSM?

There is no region published for LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.75.67.14:28015 is its address.

Is LinuxGSM performing well?

Average server fps for the last 48 hours is 195; the floor was 156. The entity count reached 48,559, covering buildings, deployables and all else in the world. Up to 3,973 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

LinuxGSM runs which version of Rust?

The version in use at LinuxGSM: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of LinuxGSM?

LinuxGSM is down. The last time we saw it was 5 hours ago. The reported uptime puts its last restart at about 9 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

LinuxGSM appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to LinuxGSM?

The console route: start Rust, press F1, enter client.connect 51.75.67.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.