[SEA] Malaysian Rust Community
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▼−1 −50.0% from 2
- 7-day average
- 1 peak 6
- Rank
- #2,911 top 13% · #278 in EA
- Rank · 7d ago
- #5,617 ▲2706 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 1h Fri 16 Oct, 13:25 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 214 player hours, last seven days
- Map
- 4250 Procedural Map · seed 2069743793
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6.3 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 67% else halves by day 2
Coming wipes
- 1d 1hFri 16 Oct, 13:25 UTC
- 8d 1hFri 23 Oct, 13:25 UTC
- 15d 1hFri 30 Oct, 13:25 UTC
- 21d 7hThu 5 Nov, 19:00 UTCFW
- 22d 1hFri 6 Nov, 13:25 UTC
- 29d 1hFri 13 Nov, 13:25 UTC
- 36d 1hFri 20 Nov, 13:25 UTC
- 43d 1hFri 27 Nov, 13:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:25 UTC5d ago | 6 | – | running | 0 |
| Thu 1 Oct, 23:22 UTC FW13d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC18d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC25d ago | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 137 on average | 440/450 | ▲+394+853.1% | |
| 2 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average | 8/415 | ▼−23−74.1% | |
| 3 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 71 on average | 114/125 | ▲+96+539.3% | |
| 4 | Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average | 29/200 | ▼−16−36.3% | |
| 5 | [KR/JP]나히다서버/자원밀도2배/WIPE 10.12EA · groups of 8+ · weekly · 40 on average | 20/150 | ▼−22−52.1% | |
| 6 | [JP][PVP]RUST Beginner | Solo | Duo | ServerEA · groups of 8+ · weekly · 32 on average | 16/100 | ▼−10−38.9% |
Quick answers
from the figures on this pageMap and Rules
How is [SEA] Malaysian Rust Community configured in terms of rules and settings?
No gather rate appears in the name of [SEA] Malaysian Rust Community. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [SEA] Malaysian Rust Community?
A procedural map of size 4,250 with seed 2069743793 runs on [SEA] Malaysian Rust Community, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does [SEA] Malaysian Rust Community hold in the server rankings?
In the top 13% of all ranked servers, [SEA] Malaysian Rust Community is #2,911 on player hours over the last seven days and #278 in Asia.
How many players does [SEA] Malaysian Rust Community have?
1 of 50 slots on [SEA] Malaysian Rust Community are filled right now. The mean over the last seven days is 1 players, reaching 6 at its highest. At 16:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for [SEA] Malaysian Rust Community?
An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
How often does [SEA] Malaysian Rust Community wipe?
Its tag guides the prediction, as [SEA] Malaysian Rust Community has too few wipes on record to confirm its schedule. The date of its next wipe is Friday 16 October at 13:25 UTC. 5 days 22 hours ago the current world was created. The tags give a weekly wipe.
Server Details
Where can [SEA] Malaysian Rust Community be found?
The EA tag and Asia are what [SEA] Malaysian Rust Community lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.79.181.190:10000.
What is the performance like on [SEA] Malaysian Rust Community?
The last 48 hours average 155 server fps, the low being 97. 111,696 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 8,664 MB. Low fps and growing entities are the source of felt lag.
[SEA] Malaysian Rust Community runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on [SEA] Malaysian Rust Community. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [SEA] Malaysian Rust Community?
Online at this moment: [SEA] Malaysian Rust Community. 5 days 20 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on [SEA] Malaysian Rust Community?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The browser places this server in East Asia, which [SEA] Malaysian Rust Community publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does [SEA] Malaysian Rust Community show up in Rust Analytics lists and filters?
On Rust Analytics, [SEA] Malaysian Rust Community matches these lists: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to Join
How can I connect to [SEA] Malaysian Rust Community?
Type client.connect 51.79.181.190:10000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,EA,gmrust,cs167398,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.