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RUST ANALYTICS
LIVE88,478PLY11,647SRV
QUOTE 51.79.218.252:22537 Online checked 8m ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
Day range 0 4
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 7
Rank
#3,935
top 18%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
102
player hours, last seven days
Map
5000
Procedural Map · seed 40000
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct14 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average331/375−6−1.7%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 318 on average223/250−131−36.9%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 314 on average228/275−56−19.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average285/300+8+2.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average848/925+807+1959.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average247/350−38−13.3%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 5,000, with seed 40000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 18% of all ranked servers, A Shockbyte Rust Server is #3,935 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

0 of 40 slots on A Shockbyte Rust Server are filled at the moment. Average players over seven days: 2; peak: 7. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 6 players.

Wipe Frequency

How often does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 10 hours old.

Server Details

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.79.218.252:22537.

How is the performance on A Shockbyte Rust Server?

Average server fps for the last 48 hours is 154; the floor was 123. At its peak it held 148,148 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,267 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is A Shockbyte Rust Server running?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte Rust Server and is it currently online?

A Shockbyte Rust Server is up. It is taking players now. 24 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. 13 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 51.79.218.252:22537 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.