[US] God Dammit Donut | PVE | No Raid
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- #16,709 ▲800 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 77659
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:05 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 50/200 | ▼−3−5.4% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 40/200 | ▼−8−17.1% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 46/100 | ▼−7−12.8% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 32/100 | ▼−2−5.7% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average | 20/150 | ▼−19−48.3% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 16/420 | ▼−6−27.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [US] God Dammit Donut | PVE | No Raid?
No gather rate is given in the name of [US] God Dammit Donut | PVE | No Raid. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on [US] God Dammit Donut | PVE | No Raid?
The map on [US] God Dammit Donut | PVE | No Raid is procedural, size 3,000, with seed 77659, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of [US] God Dammit Donut | PVE | No Raid?
In the top 72% of all ranked servers, [US] God Dammit Donut | PVE | No Raid is #15,909 on player hours over the last seven days.
How full is [US] God Dammit Donut | PVE | No Raid?
At present, [US] God Dammit Donut | PVE | No Raid is offline; the last sighting was 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for [US] God Dammit Donut | PVE | No Raid?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does [US] God Dammit Donut | PVE | No Raid schedule its wipes?
A single monthly wipe is what [US] God Dammit Donut | PVE | No Raid runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 16 hours old. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of [US] God Dammit Donut | PVE | No Raid?
Its name points to North America, but [US] God Dammit Donut | PVE | No Raid publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.81.166.174:50012.
What is the performance like on [US] God Dammit Donut | PVE | No Raid?
Average server fps for the last 48 hours is 224; the floor was 112. 47,737 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,264 MB. A climbing entity count plus low fps is the lag players report.
[US] God Dammit Donut | PVE | No Raid runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on [US] God Dammit Donut | PVE | No Raid. Joining requires the same protocol on your game, which Steam updates.
Is [US] God Dammit Donut | PVE | No Raid up, and how consistent is its uptime?
No response from [US] God Dammit Donut | PVE | No Raid. It was last seen 20 hours ago. 19 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 98% uptime, 165 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on [US] God Dammit Donut | PVE | No Raid?
Published by [US] God Dammit Donut | PVE | No Raid for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
[US] God Dammit Donut | PVE | No Raid appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [US] God Dammit Donut | PVE | No Raid matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join [US] God Dammit Donut | PVE | No Raid?
The console route: start Rust, press F1, enter client.connect 51.81.166.174:50012. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.