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RUST ANALYTICS
LIVE36,515PLY11,457SRV
QUOTE 51.81.176.114:24435 Online checked 9m ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
#15,970
76 places up
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
23 Sep 2026
no hostname published

Players

AveragePeakWipe
0123408:0017:0002:0012:0021:0006:00Wiped Wed 14 Oct, 23:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040008:0017:0002:0012:0021:0006:00Wiped Wed 14 Oct, 23:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
21.3 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:55 UTC7h ago – – running 0
Wed 23 Sep, 17:05 UTC21d ago 1 halved by day 1 21.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 397 on average196/200−103−34.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 333 on average108/200−27−20.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average233/275+25+12.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average130/200−37−22.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average20/250−6−22.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average119/150−30−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does A Shockbyte Rust Server hold in the server rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,894 on player hours, in the top 72% of all ranked servers.

How many players does A Shockbyte Rust Server have?

0 of 40 slots on A Shockbyte Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How does A Shockbyte Rust Server handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

How often does A Shockbyte Rust Server wipe?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 hours old.

Server Overview

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.81.176.114:24435.

What is the performance like on A Shockbyte Rust Server?

Server fps over the last 48 hours: 227 on average, 206 at the lowest. At its peak it held 48,165 entities: buildings, deployables and the rest of the world. Up to 5,096 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

A Shockbyte Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 51.81.176.114:24435. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.