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RUST ANALYTICS
LIVE69,203PLY11,678SRV
QUOTE 51.81.179.82:23874 Offline checked 30d ago

Pillow Shack

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,098
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average416/500+91+28.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average328/400+13+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average324/325+8+2.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average327/350+41+14.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average313/450+62+24.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Pillow Shack?

The name of Pillow Shack carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on Pillow Shack?

Pillow Shack uses a procedural map, which the game generates.

Activity

What is the rank of Pillow Shack?

In the top – of all ranked servers, Pillow Shack is #15,098 on player hours over the last seven days.

What is the population on Pillow Shack?

At present, Pillow Shack is offline; the last sighting was 30 days 14 hours ago.

Wipe Frequency

When does Pillow Shack schedule its wipes?

No rhythm can be told for Pillow Shack yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 44 days 16 hours ago the current world was created.

Server Overview

What is the server location for Pillow Shack?

There is no region published for Pillow Shack. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.81.179.82:23874.

Pillow Shack is on which Rust version?

The version in use at Pillow Shack: Rust network protocol 2632 and build 162434, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Pillow Shack?

No response from Pillow Shack. It was last seen 30 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Pillow Shack?

These tags are published by Pillow Shack and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Build 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Pillow Shack?

The following Rust Analytics lists feature Pillow Shack: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Pillow Shack?

Type client.connect 51.81.179.82:23874 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Build 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.