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RUST ANALYTICS
LIVE36,410PLY11,486SRV
QUOTE 51.83.197.88:28115 Online EU checked 10m ago

CSE Network | Rust | 2x Trios | TEST

2x trio biweekly wipes moddedcarbon
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,481
top 62% · #2452 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
biweekly schedule
Next wipe
10d 13h
Sun 1 Nov, 22:38 UTC
Group limit
trio
players per team
Gather rate
2x
read from the name
Score
1
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
19 Oct 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct22 Oct

Top 62% of all ranked servers, top 83% in EU, and #494 of the trio servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSunday 1 November, 22:38 UTCin 10d 13h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ]EU · trio · 2x · biweekly · 18 on average1/150−7−87.9%
2HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPEDEU · trio · 2x · biweekly · 4 on average1/150−1−47.8%
3#3 [RU] ДЛЯ НОВИЧКОВ X2|MAX3|ORP|SHOP|R7ZONE.RUEU · trio · 2x · biweekly · 1 on average2/300+0−4.0%
4WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 229 on average29/200−32−52.7%
5Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 136 on average26/100−27−51.2%
6MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 17.10EU · trio · 2x · weekly · 129 on average4/350−2−35.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on CSE Network | Rust | 2x Trios | TEST?

A gather rate of 2x appears in the name of CSE Network | Rust | 2x Trios | TEST. trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on CSE Network | Rust | 2x Trios | TEST?

CSE Network | Rust | 2x Trios | TEST uses a procedural map of size 3,000 with seed 12345, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does CSE Network | Rust | 2x Trios | TEST sit in the rankings?

In the top 62% of all ranked servers, CSE Network | Rust | 2x Trios | TEST is #13,481 on player hours over the last seven days and #2,452 in Europe. In the trio group, it ranks #494.

How many players does CSE Network | Rust | 2x Trios | TEST have?

0 of 10 slots on CSE Network | Rust | 2x Trios | TEST are filled right now. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

On what cycle does CSE Network | Rust | 2x Trios | TEST wipe?

From biweekly: 14 days after its last wipe, the next wipe at CSE Network | Rust | 2x Trios | TEST is estimated. On Sunday 1 November at 22:38 UTC the next wipe is due. This world has been running for 3 days 10 hours. The tags show wipes every two weeks.

Server Overview

What is the location of CSE Network | Rust | 2x Trios | TEST?

With the EU tag, CSE Network | Rust | 2x Trios | TEST lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.83.197.88:28115 is its address.

How is the performance on CSE Network | Rust | 2x Trios | TEST?

Server fps over the last 48 hours: 156 on average, 41 at the lowest. At its peak it held 46,724 entities: buildings, deployables and the rest of the world. Up to 2,566 MB of memory was used. Low fps and growing entities are the source of felt lag.

CSE Network | Rust | 2x Trios | TEST is on which Rust version?

The version in use at CSE Network | Rust | 2x Trios | TEST: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of CSE Network | Rust | 2x Trios | TEST?

The server is live: CSE Network | Rust | 2x Trios | TEST is online. Its own uptime figure dates the last restart to roughly 2 days 11 hours ago. 100% is its uptime for the last 2 full days, 48 of 48 hours. The earliest Rust Analytics saw it was 19 October 2026.

Tags & Filters

How should you interpret the tags on CSE Network | Rust | 2x Trios | TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing, which CSE Network | Rust | 2x Trios | TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature CSE Network | Rust | 2x Trios | TEST?

The following Rust Analytics lists feature CSE Network | Rust | 2x Trios | TEST: 2x Rust servers, Rust servers: Europe, Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join CSE Network | Rust | 2x Trios | TEST?

Type client.connect 51.83.197.88:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts3
Group limit 3 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.