A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,689 top 71%
- Rank · 7d ago
- #15,831 ▼858 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 520/525 | ▼−52−9.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 287/325 | ▼−137−32.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 144/200 | ▲+17+13.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 329/375 | ▪+0−0.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 112/250 | ▲+65+140.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 259/300 | ▼−48−15.7% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
A Rust Server uses a procedural map, which the game generates.
Activity
Where does A Rust Server sit in the rankings?
In the top 71% of all ranked servers, A Rust Server is #16,689 on player hours over the last seven days.
How full is A Rust Server?
At present, A Rust Server is offline; the last sighting was 18 days 23 hours ago.
Wipe Schedule
How often does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 days 23 hours.
Server Info
Where can A Rust Server be found?
There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.83.49.125:16781.
What Rust version is A Rust Server running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Rust Server and is it currently online?
A Rust Server is down. The last time we saw it was 18 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 51.83.49.125:16781. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.