nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,641 top 71%
- Rank · 7d ago
- #15,837 ▲196 places up
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 385/350 | ▼−44−10.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 222/200 | ▼−49−18.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 177/200 | ▲+27+17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−29−11.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−15−33.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 195/225 | ▼−9−4.5% |
Quick answers
from the figures on this pageMap and Rules
How is nmg-cycle configured in terms of rules and settings?
No gather rate is given in the name of nmg-cycle. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on nmg-cycle?
nmg-cycle uses a procedural map, which the game generates.
Player Count
What is the rank of nmg-cycle?
For the last seven days, nmg-cycle holds rank #15,641 on player hours, in the top 71% of all ranked servers.
How many players does nmg-cycle have?
Right now, nmg-cycle is offline; the last sighting was 19 days 23 hours ago.
Wipe Cycle
How often does nmg-cycle wipe?
There are too few wipes on record for nmg-cycle to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 days 23 hours old.
Server Overview
Where can nmg-cycle be found?
For nmg-cycle, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.165.94.2:28015.
What Rust version is nmg-cycle running?
Rust network protocol 2633 and build 165566 on Linux is what nmg-cycle runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is nmg-cycle and is it currently online?
Offline at this moment: nmg-cycle. Last seen 19 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on nmg-cycle?
These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165566 (Build): Game build: 165566; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature nmg-cycle?
The following Rust Analytics lists feature nmg-cycle: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join nmg-cycle?
The console route: start Rust, press F1, enter client.connect 54.165.94.2:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165566,ts8
Game
gmrust
mp1
ts8
v2633
cs165566
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.