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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 54.165.94.2:28015 Offline checked 19d ago

nmg-cycle

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,641
top 71%
Rank · 7d ago
#15,837
196 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average385/350−44−10.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average222/200−49−18.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average215/200−29−11.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−15−33.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average195/225−9−4.5%

Quick answers

from the figures on this page

Map and Rules

How is nmg-cycle configured in terms of rules and settings?

No gather rate is given in the name of nmg-cycle. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nmg-cycle?

nmg-cycle uses a procedural map, which the game generates.

Player Count

What is the rank of nmg-cycle?

For the last seven days, nmg-cycle holds rank #15,641 on player hours, in the top 71% of all ranked servers.

How many players does nmg-cycle have?

Right now, nmg-cycle is offline; the last sighting was 19 days 23 hours ago.

Wipe Cycle

How often does nmg-cycle wipe?

There are too few wipes on record for nmg-cycle to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 19 days 23 hours old.

Server Overview

Where can nmg-cycle be found?

For nmg-cycle, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.165.94.2:28015.

What Rust version is nmg-cycle running?

Rust network protocol 2633 and build 165566 on Linux is what nmg-cycle runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is nmg-cycle and is it currently online?

Offline at this moment: nmg-cycle. Last seen 19 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on nmg-cycle?

These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165566 (Build): Game build: 165566; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nmg-cycle?

The following Rust Analytics lists feature nmg-cycle: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join nmg-cycle?

The console route: start Rust, press F1, enter client.connect 54.165.94.2:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165566,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165566
Build Game build: 165566.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.