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RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 54.216.141.229:28035 Offline checked 2d ago

rust-live-4

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average312/325−49−13.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average160/225−53−24.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average195/250+31+19.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average176/200−40−18.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average169/175−13−7.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on rust-live-4?

The name of rust-live-4 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on rust-live-4?

The game generates the procedural map on rust-live-4.

Player Count

What is the rank of rust-live-4?

In the top 71% of all ranked servers, rust-live-4 is #15,960 on player hours over the last seven days.

How many players does rust-live-4 have?

At present, rust-live-4 is offline; the last sighting was 2 days 12 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does rust-live-4 wipe?

There are too few wipes on record for rust-live-4 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 43 days 18 hours ago the current world was created.

Server Details

Where can rust-live-4 be found?

For rust-live-4, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.216.141.229:28035.

rust-live-4 is on which Rust version?

The build is Rust network protocol 2632 and build 162434 on Linux, running on rust-live-4. Joining requires the same protocol on your game, which Steam updates.

Is rust-live-4 up, and how consistent is its uptime?

No response from rust-live-4. It was last seen 2 days 12 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on rust-live-4?

These tags are published by rust-live-4 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does rust-live-4 show up in Rust Analytics lists and filters?

On Rust Analytics, rust-live-4 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to rust-live-4?

Type client.connect 54.216.141.229:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.