rust-live-4
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 43d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 312/325 | ▼−49−13.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 160/225 | ▼−53−24.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 195/250 | ▲+31+19.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 176/200 | ▼−40−18.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−9−22.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 169/175 | ▼−13−7.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on rust-live-4?
The name of rust-live-4 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on rust-live-4?
The game generates the procedural map on rust-live-4.
Player Count
What is the rank of rust-live-4?
In the top 71% of all ranked servers, rust-live-4 is #15,960 on player hours over the last seven days.
How many players does rust-live-4 have?
At present, rust-live-4 is offline; the last sighting was 2 days 12 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does rust-live-4 wipe?
There are too few wipes on record for rust-live-4 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 43 days 18 hours ago the current world was created.
Server Details
Where can rust-live-4 be found?
For rust-live-4, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.216.141.229:28035.
rust-live-4 is on which Rust version?
The build is Rust network protocol 2632 and build 162434 on Linux, running on rust-live-4. Joining requires the same protocol on your game, which Steam updates.
Is rust-live-4 up, and how consistent is its uptime?
No response from rust-live-4. It was last seen 2 days 12 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on rust-live-4?
These tags are published by rust-live-4 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does rust-live-4 show up in Rust Analytics lists and filters?
On Rust Analytics, rust-live-4 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to rust-live-4?
Type client.connect 54.216.141.229:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8
Game
gmvanilla
mp75
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.