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RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 57.128.141.210:25572 Online checked 10m ago

Haven PvE | 2x | Zombies | Events | Raid

2x moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,580
top 34%
Rank · 7d ago
#8,865
1285 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
2x
read from the name
Score
14
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:04 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] WIPED 11.10groups of 5 · 2x · biweekly · 134 on average31/200−36−53.9%
2Brasa.gg - BR 2XSA · groups of 6 · 2x · weekly · 129 on average30/300−10−24.3%
3WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 120 on average190/225+183+2786.1%
4[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 105 on average1/75−6−86.0%
5WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 88 on average3/200−9−74.5%
6[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 45 on average24/75−25−51.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Haven PvE | 2x | Zombies | Events | Raid?

Haven PvE | 2x | Zombies | Events | Raid carries its gather rate in its name: 2x. 6 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on Haven PvE | 2x | Zombies | Events | Raid?

A procedural map of size 4,500 with seed 1337 runs on Haven PvE | 2x | Zombies | Events | Raid, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Haven PvE | 2x | Zombies | Events | Raid?

For the last seven days, Haven PvE | 2x | Zombies | Events | Raid holds rank #7,580 on player hours, in the top 34% of all ranked servers.

How full is Haven PvE | 2x | Zombies | Events | Raid?

0 of 40 slots on Haven PvE | 2x | Zombies | Events | Raid are filled right now. Average players over seven days: 0; peak: 2. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does Haven PvE | 2x | Zombies | Events | Raid handle wipe day?

The average peak across its recent wipes is 2 players. 25 hours after the latest wipe, the crowd reached its peak.

How often does Haven PvE | 2x | Zombies | Events | Raid wipe?

There are too few wipes on record for Haven PvE | 2x | Zombies | Events | Raid to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 22 hours.

Server Details

What is the location of Haven PvE | 2x | Zombies | Events | Raid?

No region is published by Haven PvE | 2x | Zombies | Events | Raid. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 57.128.141.210:25572.

What is the performance like on Haven PvE | 2x | Zombies | Events | Raid?

Average server fps for the last 48 hours is 40; the floor was 26. At its peak it held 151,254 entities: buildings, deployables and the rest of the world. The memory ceiling reached 11,077 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Haven PvE | 2x | Zombies | Events | Raid running?

Rust network protocol 2634 and build 166652 on Linux is what Haven PvE | 2x | Zombies | Events | Raid runs. The protocol has to match for you to join, and Steam applies that update.

Is Haven PvE | 2x | Zombies | Events | Raid up, and how consistent is its uptime?

Haven PvE | 2x | Zombies | Events | Raid is up. It is taking players now. Its own uptime figure dates the last restart to roughly 10 days 20 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Tags and Rankings

What is the meaning of the tags on Haven PvE | 2x | Zombies | Events | Raid?

These tags are published by Haven PvE | 2x | Zombies | Events | Raid and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Haven PvE | 2x | Zombies | Events | Raid appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Haven PvE | 2x | Zombies | Events | Raid: 2x Rust servers, Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

How can I connect to Haven PvE | 2x | Zombies | Events | Raid?

Type client.connect 57.128.141.210:25572 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/havencollective.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts6
Group limit Teams take no more than 6.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.