[UA] TEST U DIE ;)
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,671 top 70%
- Rank · 7d ago
- #6,442 ▼9229 places down
- Last wipe
- 7d ago weekly schedule
- Next wipe
- 6d 15h Tue 20 Oct, 12:21 UTC
- Group limit
- 32 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 831201459
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2.6 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 1.5
Coming wipes
- 6d 15hTue 20 Oct, 12:21 UTC
- 13d 15hTue 27 Oct, 12:21 UTC
- 20d 15hTue 3 Nov, 12:21 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 27d 15hTue 10 Nov, 12:21 UTC
- 34d 15hTue 17 Nov, 12:21 UTC
- 41d 15hTue 24 Nov, 12:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:21 UTC7d ago | 1 | – | running | 0 |
| Mon 5 Oct, 10:36 UTC8d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 18:03 UTC FW12d ago | 2 | held half | 3.7 days | 0 |
| Mon 28 Sep, 12:49 UTC15d ago | 2 | halved by day 2 | 3.2 days | 1 |
| Sat 26 Sep, 20:12 UTC17d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 06:50 UTC19d ago | 4 | halved by day 1 | 2.6 days | 0 |
| Tue 22 Sep, 19:54 UTC21d ago | 4 | – | 1.5 days | 0 |
| Mon 14 Sep, 16:50 UTC29d ago | 1 | halved by day 3 | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 117/245 | ▲+57+93.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+4+3.9% | |
| 3 | 『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 29/100 | ▼−2−5.4% | |
| 4 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 10/100 | ▼−9−46.9% | |
| 5 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 30/200 | ▲+3+11.8% | |
| 6 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 19/175 | ▼−3−15.2% |
Quick answers
from the figures on this pageMap and Rules
How is [UA] TEST U DIE ;) configured in terms of rules and settings?
No gather rate appears in the name of [UA] TEST U DIE ;). Group size is capped at 32 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on [UA] TEST U DIE ;)?
The map on [UA] TEST U DIE ;) is procedural, size 4,500, with seed 831201459, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of [UA] TEST U DIE ;)?
For the last seven days, [UA] TEST U DIE ;) holds rank #15,671 on player hours, in the top 70% of all ranked servers.
What is the population on [UA] TEST U DIE ;)?
Right now, [UA] TEST U DIE ;) is offline; the last sighting was 5 days 17 hours ago. Average players over seven days: 0; peak: 1.
Wipe Frequency
What can you expect on wipe day for [UA] TEST U DIE ;)?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 1.5 the crowd dropped below half.
On what cycle does [UA] TEST U DIE ;) wipe?
The prediction follows the tag because too few of [UA] TEST U DIE ;)'s wipes are on record to confirm its schedule. On Tuesday 20 October at 12:21 UTC the next wipe is due. Its world now is 7 days 7 hours old. Weekly wipes are what its tags advertise.
Server Overview
What is the server location for [UA] TEST U DIE ;)?
No region is published by [UA] TEST U DIE ;). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 57.128.210.53:28067.
[UA] TEST U DIE ;) runs which version of Rust?
The version in use at [UA] TEST U DIE ;): Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [UA] TEST U DIE ;) up, and how consistent is its uptime?
[UA] TEST U DIE ;) is down. The last time we saw it was 5 days 17 hours ago. 7 full days have passed with 30% uptime, 51 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [UA] TEST U DIE ;)?
These tags are published by [UA] TEST U DIE ;) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts32 (Group limit): Teams take no more than 32; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [UA] TEST U DIE ;) show up in Rust Analytics lists and filters?
On Rust Analytics, [UA] TEST U DIE ;) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Connection
What is the process to join [UA] TEST U DIE ;)?
Type client.connect 57.128.210.53:28067 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/Jxqy3KceWH.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z
Game
gmrust
mp200
ts32
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
