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RUST ANALYTICS
LIVE73,906PLY11,709SRV
QUOTE 57.128.210.53:28067 Offline checked 5d ago

[UA] TEST U DIE ;)

weekly wipes moddedoxide
Players · last
0/ 200
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#15,671
top 70%
Rank · 7d ago
#6,442
9229 places down
Last wipe
7d ago
weekly schedule
Next wipe
6d 15h
Tue 20 Oct, 12:21 UTC
Group limit
32 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 831201459
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 12:21 UTCin 6d 15h

Its weekly schedule tag · low confidence

usual gap
2.6 days
between real wipes
on rhythm
14%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
33%
else halves by day 1.5

Coming wipes

  1. 6d 15hTue 20 Oct, 12:21 UTC
  2. 13d 15hTue 27 Oct, 12:21 UTC
  3. 20d 15hTue 3 Nov, 12:21 UTC
  4. 22d 22hThu 5 Nov, 19:00 UTCFW
  5. 27d 15hTue 10 Nov, 12:21 UTC
  6. 34d 15hTue 17 Nov, 12:21 UTC
  7. 41d 15hTue 24 Nov, 12:21 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC7d ago 1 – running 0
Mon 5 Oct, 10:36 UTC8d ago 1 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW12d ago 2 held half 3.7 days 0
Mon 28 Sep, 12:49 UTC15d ago 2 halved by day 2 3.2 days 1
Sat 26 Sep, 20:12 UTC17d ago 2 – 1.7 days 0
Thu 24 Sep, 06:50 UTC19d ago 4 halved by day 1 2.6 days 0
Tue 22 Sep, 19:54 UTC21d ago 4 – 1.5 days 0
Mon 14 Sep, 16:50 UTC29d ago 1 halved by day 3 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average117/245+57+93.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+4+3.9%
3『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average29/100−2−5.4%
4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100−9−46.9%
5【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average30/200+3+11.8%
6[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average19/175−3−15.2%

Quick answers

from the figures on this page

Map and Rules

How is [UA] TEST U DIE ;) configured in terms of rules and settings?

No gather rate appears in the name of [UA] TEST U DIE ;). Group size is capped at 32 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

Which map is played on [UA] TEST U DIE ;)?

The map on [UA] TEST U DIE ;) is procedural, size 4,500, with seed 831201459, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of [UA] TEST U DIE ;)?

For the last seven days, [UA] TEST U DIE ;) holds rank #15,671 on player hours, in the top 70% of all ranked servers.

What is the population on [UA] TEST U DIE ;)?

Right now, [UA] TEST U DIE ;) is offline; the last sighting was 5 days 17 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

What can you expect on wipe day for [UA] TEST U DIE ;)?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 1.5 the crowd dropped below half.

On what cycle does [UA] TEST U DIE ;) wipe?

The prediction follows the tag because too few of [UA] TEST U DIE ;)'s wipes are on record to confirm its schedule. On Tuesday 20 October at 12:21 UTC the next wipe is due. Its world now is 7 days 7 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the server location for [UA] TEST U DIE ;)?

No region is published by [UA] TEST U DIE ;). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 57.128.210.53:28067.

[UA] TEST U DIE ;) runs which version of Rust?

The version in use at [UA] TEST U DIE ;): Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [UA] TEST U DIE ;) up, and how consistent is its uptime?

[UA] TEST U DIE ;) is down. The last time we saw it was 5 days 17 hours ago. 7 full days have passed with 30% uptime, 51 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [UA] TEST U DIE ;)?

These tags are published by [UA] TEST U DIE ;) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts32 (Group limit): Teams take no more than 32; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [UA] TEST U DIE ;) show up in Rust Analytics lists and filters?

On Rust Analytics, [UA] TEST U DIE ;) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

What is the process to join [UA] TEST U DIE ;)?

Type client.connect 57.128.210.53:28067 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/Jxqy3KceWH.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts32
Group limit Teams take no more than 32.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.