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RUST ANALYTICS
LIVE85,290PLY11,689SRV
QUOTE 58.169.156.96:28015 Offline checked 1h ago

Rust Zombie Raids Test Server

moddedoxide
Players · last
0/ 2
+024h
0% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 2
Rank
#5,263
top 24%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
43
player hours, last seven days
Map
4000
Custom Map · seed 1667892361
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.511.5200:0005:0010:0003:0008:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040000:0005:0010:0003:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:14 UTC2h ago – – – 1
Wed 14 Oct, 02:42 UTC14h ago – – – 0
Sun 11 Oct, 12:26 UTC3d ago – – – 1
Sun 11 Oct, 11:32 UTC3d ago 2 – – 0
Sun 11 Oct, 01:25 UTC3d ago 2 – 0.4 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average52/100+0+0.2%
2EU Hub 01EU · groups of 1000+ · 16 on average0/3300−21−100.0%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4Ozzy Land | Для Новичков Х2EU · groups of 8+ · 1 on average1/250+0
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 137 on average221/500−30−12.1%
6Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average52/100−14−21.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Zombie Raids Test Server?

No gather rate is given in the name of Rust Zombie Raids Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on Rust Zombie Raids Test Server?

The map on Rust Zombie Raids Test Server is procedural, size 4,000, with seed 1667892361, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Player Count

Where does Rust Zombie Raids Test Server sit in the rankings?

In the top 24% of all ranked servers, Rust Zombie Raids Test Server is #5,263 on player hours over the last seven days.

How full is Rust Zombie Raids Test Server?

Right now, Rust Zombie Raids Test Server is offline; the last sighting was 1 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.

Wipe Cycle

When does Rust Zombie Raids Test Server schedule its wipes?

Every few hours Rust Zombie Raids Test Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Info

What is the location of Rust Zombie Raids Test Server?

There is no region published for Rust Zombie Raids Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 58.169.156.96:28015 is its address.

What is the performance like on Rust Zombie Raids Test Server?

Average server fps for the last 48 hours is 109; the floor was 43. 106,016 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,066 MB. What players feel as lag is low fps together with a rising entity count.

Rust Zombie Raids Test Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Rust Zombie Raids Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Zombie Raids Test Server up, and how consistent is its uptime?

Rust Zombie Raids Test Server is down. The last time we saw it was 1 hours ago. The reported uptime puts its last restart at about 5 hours ago. 2 full days have passed with 58% uptime, 28 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Server Tags

What is the meaning of the tags on Rust Zombie Raids Test Server?

Published by Rust Zombie Raids Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Zombie Raids Test Server?

These Rust Analytics lists include Rust Zombie Raids Test Server: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join Rust Zombie Raids Test Server?

The console route: start Rust, press F1, enter client.connect 58.169.156.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.