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RUST ANALYTICS
LIVE54,318PLY11,540SRV
QUOTE 58.227.161.105:28015 Offline checked 5d ago

My Local Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#15,147
801 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average473/500−17−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average281/300−27−8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+5+3.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−22−45.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average245/300+1+0.4%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Server configured in terms of rules and settings?

The name of My Local Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Local Server?

The game generates the procedural map on My Local Server.

Player Count

What is the rank of My Local Server?

In the top 72% of all ranked servers, My Local Server is #15,948 on player hours over the last seven days.

How full is My Local Server?

At present, My Local Server is offline; the last sighting was 5 days 1 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does My Local Server schedule its wipes?

There are too few wipes on record for My Local Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 20 hours old.

Server Overview

What is the location of My Local Server?

There is no region published for My Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 58.227.161.105:28015.

My Local Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on My Local Server. The protocol has to match for you to join, and Steam applies that update.

Is My Local Server up, and how consistent is its uptime?

Offline at this moment: My Local Server. Last seen 5 days 1 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. First sighting by Rust Analytics: 6 October 2026.

Tags & Filters

How should you interpret the tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Local Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Local Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Local Server?

The console route: start Rust, press F1, enter client.connect 58.227.161.105:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.