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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 59.132.62.173:28015 Offline checked 22d ago

Private Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#11,709
top 51%
Rank · 7d ago
#9,098
2611 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average346/375−44−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+25+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average315/325−81−20.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average303/375+25+9.0%

Quick answers

from the figures on this page

Server Rules

How is Private Server configured in terms of rules and settings?

No gather rate appears in the name of Private Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Private Server?

Private Server uses a procedural map, which the game generates.

Player Count

What position does Private Server hold in the server rankings?

For the last seven days, Private Server holds rank #11,709 on player hours, in the top 51% of all ranked servers.

How full is Private Server?

At present, Private Server is offline; the last sighting was 22 days ago.

Wipe Frequency

How often does Private Server wipe?

The record holds too few of Private Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was created.

Server Overview

What is the server location for Private Server?

No region is published by Private Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 59.132.62.173:28015.

What Rust version is Private Server running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Private Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Private Server and is it currently online?

Offline at this moment: Private Server. Last seen 22 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Private Server?

Published by Private Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Private Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Private Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Private Server?

Type client.connect 59.132.62.173:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.