GoldenGamer64 Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #10,574 top 47%
- Rank · 7d ago
- #14,354 ▲3780 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 492/500 | ▲+2+0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 324/300 | ▲+16+5.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−6−3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 249/225 | ▼−48−16.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 38/250 | ▼−10−20.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 266/300 | ▲+22+9.0% |
Quick answers
from the figures on this pageMap and Rules
How is GoldenGamer64 Server configured in terms of rules and settings?
The name of GoldenGamer64 Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on GoldenGamer64 Server?
GoldenGamer64 Server uses a procedural map, which the game generates.
Activity
What is the rank of GoldenGamer64 Server?
For the last seven days, GoldenGamer64 Server holds rank #10,574 on player hours, in the top 47% of all ranked servers.
What is the population on GoldenGamer64 Server?
At present, GoldenGamer64 Server is offline; the last sighting was 11 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Wipe Frequency
On what cycle does GoldenGamer64 Server wipe?
No rhythm can be told for GoldenGamer64 Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was created.
Server Overview
What is the location of GoldenGamer64 Server?
There is no region published for GoldenGamer64 Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 60.227.145.254:28015 is its address.
GoldenGamer64 Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what GoldenGamer64 Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is GoldenGamer64 Server and is it currently online?
GoldenGamer64 Server is down. The last time we saw it was 11 hours ago. 6 full days have passed with 2% uptime, 3 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on GoldenGamer64 Server?
These tags are published by GoldenGamer64 Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
GoldenGamer64 Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, GoldenGamer64 Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to GoldenGamer64 Server?
Type client.connect 60.227.145.254:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.