TEST SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,418 top 71%
- Rank · 7d ago
- #15,784 ▼634 places down
- Last wipe
- 20d ago biweekly schedule
- Next wipe
- 7d 14h Thu 22 Oct, 11:15 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average | 189/2000 | ▼−18−8.7% | |
| 2 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average | 19/200 | ▼−7−26.5% | |
| 3 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 38/100 | ▲+2+6.5% | |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average | 40/250 | ▼−2−5.5% | |
| 5 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average | 34/200 | ▼−9−21.4% | |
| 6 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average | 37/50 | ▲+7+22.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TEST SERVER?
The name of TEST SERVER carries no gather rate. Up to 8 players per group, which is the game's default. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on TEST SERVER?
A procedural map of size 3,500 with seed 6 runs on TEST SERVER, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does TEST SERVER sit in the rankings?
In the top 71% of all ranked servers, TEST SERVER is #16,418 on player hours over the last seven days.
How many players does TEST SERVER have?
At present, TEST SERVER is offline; the last sighting was 19 days 3 hours ago.
Wipe Frequency
When does TEST SERVER schedule its wipes?
Using biweekly: 14 days after its last wipe, TEST SERVER's next wipe is estimated. The date of its next wipe is Thursday 22 October at 11:15 UTC. This world has been running for 20 days 9 hours. The tags show wipes every two weeks.
Server Details
What is the location of TEST SERVER?
There is no region published for TEST SERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 61.105.188.197:28015.
TEST SERVER is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TEST SERVER and is it currently online?
TEST SERVER is down. The last time we saw it was 19 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags and Rankings
How should you interpret the tags on TEST SERVER?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which TEST SERVER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature TEST SERVER?
The following Rust Analytics lists feature TEST SERVER: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to Join
What steps do I take to join TEST SERVER?
The console route: start Rust, press F1, enter client.connect 61.105.188.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.