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RUST ANALYTICS
LIVE73,412PLY11,696SRV
QUOTE 61.105.188.197:28015 Offline checked 19d ago

TEST SERVER

biweekly wipes moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,418
top 71%
Rank · 7d ago
#15,784
634 places down
Last wipe
20d ago
biweekly schedule
Next wipe
7d 14h
Thu 22 Oct, 11:15 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 22 October, 11:15 UTCin 7d 14h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average189/2000−18−8.7%
2【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average19/200−7−26.5%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average38/100+2+6.5%
4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average40/250−2−5.5%
5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average34/200−9−21.4%
6[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average37/50+7+22.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TEST SERVER?

The name of TEST SERVER carries no gather rate. Up to 8 players per group, which is the game's default. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on TEST SERVER?

A procedural map of size 3,500 with seed 6 runs on TEST SERVER, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does TEST SERVER sit in the rankings?

In the top 71% of all ranked servers, TEST SERVER is #16,418 on player hours over the last seven days.

How many players does TEST SERVER have?

At present, TEST SERVER is offline; the last sighting was 19 days 3 hours ago.

Wipe Frequency

When does TEST SERVER schedule its wipes?

Using biweekly: 14 days after its last wipe, TEST SERVER's next wipe is estimated. The date of its next wipe is Thursday 22 October at 11:15 UTC. This world has been running for 20 days 9 hours. The tags show wipes every two weeks.

Server Details

What is the location of TEST SERVER?

There is no region published for TEST SERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 61.105.188.197:28015.

TEST SERVER is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is TEST SERVER and is it currently online?

TEST SERVER is down. The last time we saw it was 19 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags and Rankings

How should you interpret the tags on TEST SERVER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which TEST SERVER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature TEST SERVER?

The following Rust Analytics lists feature TEST SERVER: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to Join

What steps do I take to join TEST SERVER?

The console route: start Rust, press F1, enter client.connect 61.105.188.197:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.