TEST SERVER
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,450 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago biweekly schedule
- Next wipe
- 12d 17h Tue 27 Oct, 13:01 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average | 263/2000 | ▼−7−2.5% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average | 162/2000 | ▼−29−15.2% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average | 25/200 | ▼−2−7.1% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 48/100 | ▼−3−6.3% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average | 37/250 | ▪+0−1.1% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average | 36/200 | ▼−3−7.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TEST SERVER?
No gather rate appears in the name of TEST SERVER. The default group size of 8 players applies here. It runs roleplay, a roleplay setting with towns and jobs. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on TEST SERVER?
The game generates the procedural map on TEST SERVER.
Activity
Where does TEST SERVER sit in the rankings?
In the top – of all ranked servers, TEST SERVER is #14,450 on player hours over the last seven days.
How many players does TEST SERVER have?
Right now, TEST SERVER is offline; the last sighting was 29 days 5 hours ago.
Wipe Frequency
On what cycle does TEST SERVER wipe?
The estimate for TEST SERVER's next wipe comes from biweekly: 14 days after its last wipe. On Tuesday 27 October at 13:01 UTC the next wipe is due. This world has been running for 29 days 6 hours. The tags show wipes every two weeks.
Server Details
What is the location of TEST SERVER?
There is no region published for TEST SERVER. Rust Analytics reports the location a server claims, not the machine's actual location. 61.105.188.198:28015 is its address.
TEST SERVER is on which Rust version?
The version in use at TEST SERVER: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is TEST SERVER up, and how consistent is its uptime?
TEST SERVER is down. The last time we saw it was 29 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TEST SERVER?
These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This server runs roleplay; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TEST SERVER?
These Rust Analytics lists include TEST SERVER: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Joining the Server
What steps do I take to join TEST SERVER?
Type client.connect 61.105.188.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.