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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 61.197.4.31:28015 Offline checked 21d ago

My Server Name

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,234
top 57%
Rank · 7d ago
#6,663
6571 places down
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average362/400+12+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average358/400+75+26.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average351/375+77+28.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−7−9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average283/400+10+3.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Population

What is the rank of My Server Name?

For the last seven days, My Server Name holds rank #13,234 on player hours, in the top 57% of all ranked servers.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 21 days 12 hours ago.

Wipe Frequency

On what cycle does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 39 days 10 hours ago the current world was created.

Server Overview

What is the location of My Server Name?

There is no region published for My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 61.197.4.31:28015.

My Server Name is on which Rust version?

The version in use at My Server Name: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is My Server Name up, and how consistent is its uptime?

No response from My Server Name. It was last seen 21 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which My Server Name publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Server Name appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Server Name?

Type client.connect 61.197.4.31:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build Game build: 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.