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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 62.118.66.18:28015 Offline checked 15d ago

ServerName

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,558
top 61%
Rank · 7d ago
#10,028
4530 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average531/575+10+2.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average451/500−26−5.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/250−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average439/475−1−0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average39/250−31−44.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average368/450+28+8.1%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Population

What position does ServerName hold in the server rankings?

For the last seven days, ServerName holds rank #14,558 on player hours, in the top 61% of all ranked servers.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 15 days 23 hours ago.

Wipe Schedule

When does ServerName schedule its wipes?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 17 days 2 hours ago the current world was created.

Server Details

What is the location of ServerName?

There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.118.66.18:28015.

What Rust version is ServerName running?

Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is ServerName and is it currently online?

No response from ServerName. It was last seen 15 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Server Tags

How should you interpret the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ServerName matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ServerName?

The console route: start Rust, press F1, enter client.connect 62.118.66.18:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.