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RUST ANALYTICS
LIVE44,974PLY11,501SRV
QUOTE 62.118.66.23:28015 Offline checked 1d ago

ServerName

Players · last
0/ 1
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,741
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0011:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average340/350−21−5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average211/200−2−0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average178/200+14+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average215/200−1−0.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250−4−9.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average191/225+9+5.0%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Player Count

What is the rank of ServerName?

In the top 44% of all ranked servers, ServerName is #9,741 on player hours over the last seven days.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 45 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

Wipe Cycle

On what cycle does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 19 hours.

Server Overview

What is the location of ServerName?

No region is published by ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.118.66.23:28015.

ServerName runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on ServerName. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ServerName and is it currently online?

ServerName is down. The last time we saw it was 45 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.

Tags & Filters

How should you interpret the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ServerName?

On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 62.118.66.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.