ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,741 top 44%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 340/350 | ▼−21−5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 211/200 | ▼−2−0.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 178/200 | ▲+14+8.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−1−0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 36/250 | ▼−4−9.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 191/225 | ▲+9+5.0% |
Quick answers
from the figures on this pageMap and Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Player Count
What is the rank of ServerName?
In the top 44% of all ranked servers, ServerName is #9,741 on player hours over the last seven days.
How many players does ServerName have?
Right now, ServerName is offline; the last sighting was 45 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
Wipe Cycle
On what cycle does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 19 hours.
Server Overview
What is the location of ServerName?
No region is published by ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.118.66.23:28015.
ServerName runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Windows, running on ServerName. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is ServerName and is it currently online?
ServerName is down. The last time we saw it was 45 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.
Tags & Filters
How should you interpret the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServerName?
On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to ServerName?
The console route: start Rust, press F1, enter client.connect 62.118.66.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.