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RUST ANALYTICS
LIVE42,193PLY11,472SRV
QUOTE 62.148.157.42:28015 Offline checked 20d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,183
top 61%
Rank · 7d ago
#10,072
3111 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average308/350−53−14.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average184/200−29−13.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average187/200+23+14.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average34/250−6−14.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average181/225−1−0.5%

Quick answers

from the figures on this page

Server Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Population

Where does My Server Name sit in the rankings?

In the top 61% of all ranked servers, My Server Name is #13,183 on player hours over the last seven days.

How full is My Server Name?

Right now, My Server Name is offline; the last sighting was 20 days 16 hours ago.

Wipe Cycle

When does My Server Name schedule its wipes?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was created.

Server Overview

What is the location of My Server Name?

For My Server Name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.148.157.42:28015.

My Server Name is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

No response from My Server Name. It was last seen 20 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

What is the meaning of the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Server Name show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

The console route: start Rust, press F1, enter client.connect 62.148.157.42:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.