David's Solo Rust
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,413 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 492/500 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 324/300 | ▼−36−10.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 249/225 | ▼−97−28.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 266/300 | ▼−3−1.0% |
Quick answers
from the figures on this pageRules & Settings
How is David's Solo Rust configured in terms of rules and settings?
No gather rate is given in the name of David's Solo Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on David's Solo Rust?
David's Solo Rust uses a procedural map, which the game generates.
Player Count
What position does David's Solo Rust hold in the server rankings?
For the last seven days, David's Solo Rust holds rank #15,413 on player hours, in the top – of all ranked servers.
What is the population on David's Solo Rust?
Right now, David's Solo Rust is offline; the last sighting was 26 days 4 hours ago.
Wipe Schedule
How often does David's Solo Rust wipe?
There are too few wipes on record for David's Solo Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 35 days 19 hours.
Server Info
What is the location of David's Solo Rust?
For David's Solo Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 62.198.47.194:28015.
David's Solo Rust is on which Rust version?
The version in use at David's Solo Rust: Rust network protocol 2633 and build 163407, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of David's Solo Rust?
David's Solo Rust is down. The last time we saw it was 26 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Server Tags
How should you interpret the tags on David's Solo Rust?
These tags are published by David's Solo Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): It runs build 163407; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature David's Solo Rust?
These Rust Analytics lists include David's Solo Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to David's Solo Rust?
Type client.connect 62.198.47.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163407,ts8
Game
gmrust
mp1
ts8
v2633
cs163407
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.