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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 62.210.198.82:38115 Offline checked 19d ago

MAP_PREGEN_DO_NOT_JOIN

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,871
top 71%
Rank · 7d ago
#15,837
34 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average503/525−33−6.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average324/350−36−10.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average287/275−59−17.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average41/250−13−24.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average279/325+10+3.8%

Quick answers

from the figures on this page

Server Rules

How is MAP_PREGEN_DO_NOT_JOIN configured in terms of rules and settings?

No gather rate appears in the name of MAP_PREGEN_DO_NOT_JOIN. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on MAP_PREGEN_DO_NOT_JOIN?

The game generates the procedural map on MAP_PREGEN_DO_NOT_JOIN.

Player Count

What is the rank of MAP_PREGEN_DO_NOT_JOIN?

In the top 71% of all ranked servers, MAP_PREGEN_DO_NOT_JOIN is #15,871 on player hours over the last seven days.

How many players does MAP_PREGEN_DO_NOT_JOIN have?

At present, MAP_PREGEN_DO_NOT_JOIN is offline; the last sighting was 19 days 18 hours ago.

Wipe Cycle

How often does MAP_PREGEN_DO_NOT_JOIN wipe?

There are too few wipes on record for MAP_PREGEN_DO_NOT_JOIN to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days 18 hours old.

Server Info

What is the server location for MAP_PREGEN_DO_NOT_JOIN?

There is no region published for MAP_PREGEN_DO_NOT_JOIN. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 62.210.198.82:38115.

MAP_PREGEN_DO_NOT_JOIN runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on MAP_PREGEN_DO_NOT_JOIN. The protocol has to match for you to join, and Steam applies that update.

How reliable is MAP_PREGEN_DO_NOT_JOIN and is it currently online?

MAP_PREGEN_DO_NOT_JOIN is down. The last time we saw it was 19 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Tags and Rankings

What is the meaning of the tags on MAP_PREGEN_DO_NOT_JOIN?

These tags are published by MAP_PREGEN_DO_NOT_JOIN and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

MAP_PREGEN_DO_NOT_JOIN appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, MAP_PREGEN_DO_NOT_JOIN matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join MAP_PREGEN_DO_NOT_JOIN?

The console route: start Rust, press F1, enter client.connect 62.210.198.82:38115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.