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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 62.218.202.235:28015 Online checked 9m ago

Umpalumpa

Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,849
top 22%
Rank · 7d ago
#10,156
5307 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
56
player hours, last seven days
Map
4500
Procedural Map · seed 12345
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average484/500−6−1.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average283/300−25−8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200+2+1.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average235/225−62−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average249/300+5+2.0%

Quick answers

from the figures on this page

Map and Rules

How is Umpalumpa configured in terms of rules and settings?

The name of Umpalumpa carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Umpalumpa?

The map on Umpalumpa is procedural, size 4,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Umpalumpa sit in the rankings?

In the top 22% of all ranked servers, Umpalumpa is #4,849 on player hours over the last seven days.

How many players does Umpalumpa have?

0 of 10 slots on Umpalumpa are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

Wipe Frequency

When does Umpalumpa schedule its wipes?

The record holds too few of Umpalumpa's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 16 hours ago the current world was created.

Server Details

What is the location of Umpalumpa?

For Umpalumpa, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.218.202.235:28015.

What is the performance like on Umpalumpa?

The last 48 hours average 66 server fps, the low being 33. The entity count reached 123,361, covering buildings, deployables and all else in the world. Up to 5,408 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is Umpalumpa running?

The version in use at Umpalumpa: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Umpalumpa and is it currently online?

Umpalumpa is up. It is taking players now. 8 days 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags and Rankings

What is the meaning of the tags on Umpalumpa?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Umpalumpa publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Umpalumpa appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Umpalumpa: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Umpalumpa?

Type client.connect 62.218.202.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.