Mark's Solo Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,278 top 64%
- Rank · 7d ago
- #13,177 ▼1101 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 342/350 | ▼−19−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 194/200 | ▼−19−8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 182/200 | ▲+18+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 196/200 | ▼−20−9.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▼−5−12.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 187/225 | ▲+5+2.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Mark's Solo Server?
No gather rate is given in the name of Mark's Solo Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on Mark's Solo Server?
The game generates the procedural map on Mark's Solo Server.
Activity
Where does Mark's Solo Server sit in the rankings?
In the top 64% of all ranked servers, Mark's Solo Server is #14,278 on player hours over the last seven days.
How full is Mark's Solo Server?
At present, Mark's Solo Server is offline; the last sighting was 7 days 16 hours ago.
Wipe Cycle
When does Mark's Solo Server schedule its wipes?
There are too few wipes on record for Mark's Solo Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 23 hours ago the current world was created.
Server Info
Where can Mark's Solo Server be found?
For Mark's Solo Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 62.228.113.24:28015 is its address.
What Rust version is Mark's Solo Server running?
The version in use at Mark's Solo Server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Mark's Solo Server up, and how consistent is its uptime?
Offline at this moment: Mark's Solo Server. Last seen 7 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags and Rankings
How should you interpret the tags on Mark's Solo Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Mark's Solo Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Mark's Solo Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Mark's Solo Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Mark's Solo Server?
Type client.connect 62.228.113.24:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.