Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,679 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 532/600 | ▲+11+2.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 451/450 | ▼−26−5.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 240/225 | ▼−33−12.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 449/450 | ▲+9+2.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 373/450 | ▲+32+9.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Population
Where does Name of Server as Shown on the Client Server List sit in the rankings?
In the top 62% of all ranked servers, Name of Server as Shown on the Client Server List is #13,679 on player hours over the last seven days.
How full is Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 24 hours ago. Average players over seven days: 1; peak: 1. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does Name of Server as Shown on the Client Server List wipe?
There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 3 hours old.
Server Overview
Where can Name of Server as Shown on the Client Server List be found?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 62.60.244.201:28015 is its address.
Name of Server as Shown on the Client Server List is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game, which Steam updates.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
No response from Name of Server as Shown on the Client Server List. It was last seen 24 hours ago. First sighting by Rust Analytics: 13 October 2026.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 62.60.244.201:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.