ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 25
- Rank
- #9,352 top 42%
- Rank · 7d ago
- #9,322 ▼30 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 43% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:18 UTC FW12d ago | 2 | – | running | 0 |
| Tue 29 Sep, 18:51 UTC14d ago | 4 | held half | 2.1 days | 0 |
| Mon 28 Sep, 20:02 UTC15d ago | 2 | – | 1 days | 0 |
| Sun 27 Sep, 18:51 UTC16d ago | 2 | – | 1 days | 1 |
| Fri 25 Sep, 13:53 UTC18d ago | 8 | held half | 2.2 days | 8 |
| Thu 24 Sep, 19:08 UTC19d ago | 8 | – | 0.8 days | 0 |
| Tue 22 Sep, 19:48 UTC21d ago | 4 | held half | 2 days | 1 |
| Mon 21 Sep, 18:04 UTC22d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average | 6/100 | ▪+0−6.5% | |
| 2 | MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average | 4/100 | ▪+0+9.1% | |
| 3 | RUST/UKN练枪/竞技/建造EA · groups of 8+ · 10 on average | 1/100 | ▪+0 | |
| 4 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 0/10 | ▼−4−100.0% | |
| 5 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average | 4/100 | ▲+1+33.3% | |
| 6 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average | 2/100 | ▼−1−40.0% |
Quick answers
from the figures on this pageServer Rules
How is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS configured in terms of rules and settings?
No gather rate is given in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Population
What is the rank of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
For the last seven days, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS holds rank #9,352 on player hours, in the top 42% of all ranked servers.
How full is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
On ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 25 at its highest.
Wipe Schedule
What happens on wipe day at ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
The average peak across its recent wipes is 3 players. On the latest wipe, 27 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe?
There is no next wipe to predict for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.
Server Overview
Where can ERA AIM TRAINING | FFA | 1V1 | AIMBOTS be found?
There is no region published for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 62.60.246.211:28015.
Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS performing well?
Server fps over the last 48 hours: 234 on average, 214 at the lowest. At its peak it held 5,626 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,032 MB. Low fps and growing entities are the source of felt lag.
What Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS running?
The build is Rust network protocol 2634 and build 166494 on Linux, running on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is up. It is taking players now. 12 days 11 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
These tags are published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
On Rust Analytics, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS matches these lists: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
The console route: start Rust, press F1, enter client.connect 62.60.246.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.