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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 62.93.164.242:28015 Offline checked 14d ago

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/

2x moddedoxide
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,860
top 71%
Rank · 7d ago
#15,472
1388 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
100 max
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Custom Mods / FPS+ / 4 Max
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep28 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 19:10 UTC19d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 638 on average335/350−189−36.0%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 416 on average187/175−111−37.3%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average199/500−134−40.2%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average23/1000−44−65.5%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average0/100−30−100.0%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 252 on average161/300−60−27.1%

Quick answers

from the figures on this page

Map and Rules

How is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ configured in terms of rules and settings?

A gather rate of 2x appears in the name of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/. 100 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

For the last seven days, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ holds rank #16,860 on player hours, in the top 71% of all ranked servers.

How many players does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ have?

At present, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is offline; the last sighting was 14 days 17 hours ago.

Wipe Frequency

When does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ schedule its wipes?

No rhythm can be told for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 19 days 14 hours old.

Server Info

What is the location of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

For PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.93.164.242:28015.

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ runs which version of Rust?

The version in use at PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

No response from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/. It was last seen 14 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

These tags are published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts100 (Group limit): Team size caps at 100; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to Join

What steps do I take to join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

The console route: start Rust, press F1, enter client.connect 62.93.164.242:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts100
Group limit Team size caps at 100.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.