Haronstg_server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,529 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average | 523/600 | ▲+12+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average | 479/525 | ▲+51+12.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 282/300 | ▼−61−17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average | 443/475 | ▲+3+0.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average | 72/250 | ▼−53−42.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average | 346/400 | ▼−30−8.0% |
Quick answers
from the figures on this pageRules & Settings
How is Haronstg_server configured in terms of rules and settings?
The name of Haronstg_server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Haronstg_server?
Haronstg_server uses a procedural map, which the game generates.
Player Count
What is the rank of Haronstg_server?
For the last seven days, Haronstg_server holds rank #14,529 on player hours, in the top – of all ranked servers.
How full is Haronstg_server?
At present, Haronstg_server is offline; the last sighting was 29 days 19 hours ago.
Wipe Frequency
When does Haronstg_server schedule its wipes?
There are too few wipes on record for Haronstg_server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 30 days 1 hours ago the current world was created.
Server Info
What is the server location for Haronstg_server?
No region is published by Haronstg_server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.231.8.159:28015 is its address.
What Rust version is Haronstg_server running?
The version in use at Haronstg_server: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Haronstg_server?
No response from Haronstg_server. It was last seen 29 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on Haronstg_server?
These tags are published by Haronstg_server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Haronstg_server?
These Rust Analytics lists include Haronstg_server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Haronstg_server?
The console route: start Rust, press F1, enter client.connect 64.231.8.159:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.