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RUST ANALYTICS
LIVE75,588PLY11,723SRV
QUOTE 64.40.8.245:34015 Online checked 9m ago

Teddys Aimtrain Beta

moddedoxide
Players · last
2/ 20
+124h
10% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 20
10% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 4
Rank
#4,316
top 19%
Rank · 7d ago
#5,368
1052 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
81
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Sun 11 Oct, 21:04 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Sun 11 Oct, 21:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:04 UTC1d ago – – running 2
Thu 1 Oct, 23:09 UTC FW11d ago 2 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average15/100+4+37.4%
2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average8/100+2+24.7%
3・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100−4−56.1%
4PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average10/15+9+900.0%
5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average5/100+3+215.8%
6The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average1/100+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Teddys Aimtrain Beta?

No gather rate appears in the name of Teddys Aimtrain Beta. Group size is capped at 20 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Teddys Aimtrain Beta?

The map on Teddys Aimtrain Beta is procedural, size 4,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.

Population

What position does Teddys Aimtrain Beta hold in the server rankings?

In the top 19% of all ranked servers, Teddys Aimtrain Beta is #4,316 on player hours over the last seven days.

How full is Teddys Aimtrain Beta?

On Teddys Aimtrain Beta, 2 players are in now, out of 20 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 3 players.

Wipe Schedule

What can you expect on wipe day for Teddys Aimtrain Beta?

An average of 2 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does Teddys Aimtrain Beta wipe?

The record holds too few of Teddys Aimtrain Beta's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 47 hours old.

Server Details

Where can Teddys Aimtrain Beta be found?

For Teddys Aimtrain Beta, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.8.245:34015 is its address.

How is the performance on Teddys Aimtrain Beta?

Average server fps for the last 48 hours is 60; the floor was 59. 21,011 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,824 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Teddys Aimtrain Beta running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Teddys Aimtrain Beta. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Teddys Aimtrain Beta and is it currently online?

Online at this moment: Teddys Aimtrain Beta. 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on Teddys Aimtrain Beta?

These tags are published by Teddys Aimtrain Beta and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts20 (Group limit): Team size caps at 20; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Teddys Aimtrain Beta?

On Rust Analytics, Teddys Aimtrain Beta matches these lists: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Teddys Aimtrain Beta?

The console route: start Rust, press F1, enter client.connect 64.40.8.245:34015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts20
Group limit Team size caps at 20.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.