INLINE TEST (ignore)
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 71% · #1562 in NA
- Rank · 7d ago
- #16,921 ▲955 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 9h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 185/200 | ▲+21+12.9% | |
| 2 | [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average | 71/400 | ▲+1+2.0% | |
| 3 | Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average | 95/200 | ▲+4+3.8% | |
| 4 | Rusty Moose |US Small|NA · groups of 8+ · monthly · 198 on average | 75/200 | ▼−1−0.8% | |
| 5 | Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 186 on average | 71/200 | ▲+5+7.4% | |
| 6 | Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average | 81/100 | ▲+22+37.1% |
Quick answers
from the figures on this pageServer Rules
How is INLINE TEST (ignore) configured in terms of rules and settings?
No gather rate appears in the name of INLINE TEST (ignore). 16 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Population
Where does INLINE TEST (ignore) sit in the rankings?
On seven-day player hours, INLINE TEST (ignore) sits at #15,966, in the top 71% across ranked servers and #1,562 in North America.
How full is INLINE TEST (ignore)?
At present, INLINE TEST (ignore) is offline; the last sighting was 8 days 16 hours ago.
Wipe Frequency
When does INLINE TEST (ignore) schedule its wipes?
From the force wipe, the next wipe at INLINE TEST (ignore) is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 16 hours old. The tags state monthly wipes.
Server Details
What is the location of INLINE TEST (ignore)?
In North America, INLINE TEST (ignore) lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.8.251:28240.
INLINE TEST (ignore) is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on INLINE TEST (ignore). Your game needs the same protocol to get in; Steam takes care of the update.
Is INLINE TEST (ignore) up, and how consistent is its uptime?
INLINE TEST (ignore) is down. The last time we saw it was 8 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.
Tags & Filters
What is the meaning of the tags on INLINE TEST (ignore)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts16 (Group limit): Teams take no more than 16; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; NA (North America): The server browser files it under North America, which INLINE TEST (ignore) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does INLINE TEST (ignore) show up in Rust Analytics lists and filters?
On Rust Analytics, INLINE TEST (ignore) matches these lists: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to INLINE TEST (ignore)?
The console route: start Rust, press F1, enter client.connect 64.40.8.251:28240. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16
Game
gmrust
mp0
ts16
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.