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RUST ANALYTICS
LIVE64,559PLY11,595SRV
QUOTE 64.40.9.110:30015 Online checked 10m ago

[EN/GER] Get Rusted |Test Server

moddedcarbon
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Custom Map · seed 909640077
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average159/225−31−16.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average46/1000−51−52.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−17−53.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average50/700−73−59.4%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average10/200−2−18.4%

Quick answers

from the figures on this page

Map and Rules

How is [EN/GER] Get Rusted |Test Server configured in terms of rules and settings?

The name of [EN/GER] Get Rusted |Test Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EN/GER] Get Rusted |Test Server?

The map on [EN/GER] Get Rusted |Test Server is procedural, size 4,500, with seed 909640077, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Activity

Where does [EN/GER] Get Rusted |Test Server sit in the rankings?

In the top 72% of all ranked servers, [EN/GER] Get Rusted |Test Server is #15,955 on player hours over the last seven days.

How many players does [EN/GER] Get Rusted |Test Server have?

On [EN/GER] Get Rusted |Test Server, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for [EN/GER] Get Rusted |Test Server?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [EN/GER] Get Rusted |Test Server schedule its wipes?

No rhythm can be told for [EN/GER] Get Rusted |Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.

Server Details

Where can [EN/GER] Get Rusted |Test Server be found?

Its name points to Europe, but [EN/GER] Get Rusted |Test Server publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.9.110:30015 is its address.

How is the performance on [EN/GER] Get Rusted |Test Server?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. The entity count reached 115,828, covering buildings, deployables and all else in the world. Up to 3,921 MB of memory was used. Low fps and growing entities are the source of felt lag.

[EN/GER] Get Rusted |Test Server is on which Rust version?

The version in use at [EN/GER] Get Rusted |Test Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is [EN/GER] Get Rusted |Test Server up, and how consistent is its uptime?

Online at this moment: [EN/GER] Get Rusted |Test Server. The reported uptime puts its last restart at about 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [EN/GER] Get Rusted |Test Server?

These tags are published by [EN/GER] Get Rusted |Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

[EN/GER] Get Rusted |Test Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [EN/GER] Get Rusted |Test Server: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join [EN/GER] Get Rusted |Test Server?

The console route: start Rust, press F1, enter client.connect 64.40.9.110:30015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rust-vip-shop.tebex.io/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.