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RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 64.40.9.221:28040 Online checked 10m ago

![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train

2x moddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#9,857
6151 places down
Last wipe
12d ago
no schedule published
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1935704603
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct6 Oct10 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 654 on average675/750+23+3.5%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 430 on average452/475−9−1.9%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average464/550+51+12.3%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average74/1000−110−59.7%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average34/100−23−40.4%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 259 on average317/390+32+11.2%

Quick answers

from the figures on this page

Server Rules

How is ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train configured in terms of rules and settings?

A gather rate of 2x appears in the name of ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train uses a procedural map of size 3,500 with seed 1935704603, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

In the top 72% of all ranked servers, ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train is #16,008 on player hours over the last seven days.

How many players does ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train have?

0 of 40 slots on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How does ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train wipe?

The only wipe at ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days old.

Server Info

What is the server location for ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

No region tag is published by ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train, though its name points to Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.40.9.221:28040.

Is ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train performing well?

The last 48 hours average 5 server fps, the low being 5. The entity count reached 69,116, covering buildings, deployables and all else in the world. Up to 2,498 MB of memory was used. A climbing entity count plus low fps is the lag players report.

![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train runs which version of Rust?

The version in use at ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train and is it currently online?

The server is live: ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train is online. The reported uptime puts its last restart at about 6 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Server Tags

How should you interpret the tags on ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

These tags are published by ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

On Rust Analytics, ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

How can I connect to ![EU] EldenVale | PVP | Weekly | 2x | Convoy and Armored Train?

Type client.connect 64.40.9.221:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at http://www.eldenvale.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.