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RUST ANALYTICS
LIVE77,590PLY11,716SRV
QUOTE 64.42.177.220:28015 Online checked 11m ago

[US] The Wild - Solo/Duo/Trio/Quad

quad monthly wipes moddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
97d ago
monthly schedule
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3800
Custom Map · seed 1324442452
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #630 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average3/100+0−10.0%
2WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average1/75−3−74.5%
3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 29 on average25/200−4−14.3%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average1/150−6−85.4%
5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average0/50−1−100.0%
6Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average1/75+0+0.0%

Quick answers

from the figures on this page

Server Rules

How is [US] The Wild - Solo/Duo/Trio/Quad configured in terms of rules and settings?

The name of [US] The Wild - Solo/Duo/Trio/Quad carries no gather rate. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.

What is the current map on [US] The Wild - Solo/Duo/Trio/Quad?

[US] The Wild - Solo/Duo/Trio/Quad uses a procedural map of size 3,800 with seed 1324442452, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What is the rank of [US] The Wild - Solo/Duo/Trio/Quad?

In the top 72% of all ranked servers, [US] The Wild - Solo/Duo/Trio/Quad is #15,892 on player hours over the last seven days. Among servers in quad, it stands at #630.

How many players does [US] The Wild - Solo/Duo/Trio/Quad have?

On [US] The Wild - Solo/Duo/Trio/Quad, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does [US] The Wild - Solo/Duo/Trio/Quad wipe?

Using the force wipe, [US] The Wild - Solo/Duo/Trio/Quad's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 97 days 17 hours old. Its tags list a wipe each month.

Server Details

What is the location of [US] The Wild - Solo/Duo/Trio/Quad?

No region tag is published by [US] The Wild - Solo/Duo/Trio/Quad, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.42.177.220:28015 is its address.

What is the performance like on [US] The Wild - Solo/Duo/Trio/Quad?

Average server fps for the last 48 hours is 91; the floor was 74. The entity count reached 113,952, covering buildings, deployables and all else in the world. Memory use peaked at 2,772 MB. A climbing entity count plus low fps is the lag players report.

[US] The Wild - Solo/Duo/Trio/Quad runs which version of Rust?

The version in use at [US] The Wild - Solo/Duo/Trio/Quad: Rust network protocol 2631 and build 158240, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is [US] The Wild - Solo/Duo/Trio/Quad up, and how consistent is its uptime?

The server is live: [US] The Wild - Solo/Duo/Trio/Quad is online. The reported uptime puts its last restart at about 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [US] The Wild - Solo/Duo/Trio/Quad?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Teams take no more than 4; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): It runs build 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which [US] The Wild - Solo/Duo/Trio/Quad publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [US] The Wild - Solo/Duo/Trio/Quad?

These Rust Analytics lists include [US] The Wild - Solo/Duo/Trio/Quad: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

How to Join

How can I connect to [US] The Wild - Solo/Duo/Trio/Quad?

The console route: start Rust, press F1, enter client.connect 64.42.177.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/5gdJQCX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts4
Group limit Teams take no more than 4.
v2631
Protocol To join, your game needs protocol 2631.
cs158240
Build It runs build 158240.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.