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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 65.108.36.172:24816 Offline checked 23d ago

A Rust Staging Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,516
no region published
Rank · 7d ago
#15,134
382 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average552/575−8−1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average375/375−15−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−13−21.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/375+42+15.1%

Quick answers

from the figures on this page

Rules & Settings

How is A Rust Staging Server configured in terms of rules and settings?

The name of A Rust Staging Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on A Rust Staging Server?

A procedural map runs on A Rust Staging Server, created by the game.

Player Count

Where does A Rust Staging Server sit in the rankings?

For the last seven days, A Rust Staging Server holds rank #15,516 on player hours, in the top – of all ranked servers.

How full is A Rust Staging Server?

At present, A Rust Staging Server is offline; the last sighting was 23 days 23 hours ago.

Wipe Frequency

On what cycle does A Rust Staging Server wipe?

There are too few wipes on record for A Rust Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 23 hours.

Server Info

What is the server location for A Rust Staging Server?

No region is published by A Rust Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 65.108.36.172:24816 is its address.

A Rust Staging Server is on which Rust version?

The version in use at A Rust Staging Server: Rust network protocol 2633 and build 164924, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is A Rust Staging Server up, and how consistent is its uptime?

A Rust Staging Server is down. The last time we saw it was 23 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

How should you interpret the tags on A Rust Staging Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164924 (Build): Build 164924; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Staging Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Rust Staging Server?

The following Rust Analytics lists feature A Rust Staging Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join A Rust Staging Server?

Type client.connect 65.108.36.172:24816 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164924
Build Build 164924.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.