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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 65.109.115.184:20820 Online EU checked 9m ago

RYZE PROJECT

weekly wipes vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,403
top 20% · #1502 in EU
Rank · 7d ago
#3,423
980 places down
Last wipe
5d ago
weekly schedule
Next wipe
23h
Fri 16 Oct, 08:32 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
73
player hours, last seven days
Map
3650
Procedural Map · seed 1988292877
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 08:32 UTCin 23h

Its weekly schedule tag · low confidence

usual gap
6.7 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
25%
else halves by day 2

Coming wipes

  1. 23hFri 16 Oct, 08:32 UTC
  2. 7d 23hFri 23 Oct, 08:32 UTC
  3. 14d 23hFri 30 Oct, 08:32 UTC
  4. 21d 9hThu 5 Nov, 19:00 UTCFW
  5. 21d 23hFri 6 Nov, 08:32 UTC
  6. 28d 23hFri 13 Nov, 08:32 UTC
  7. 35d 23hFri 20 Nov, 08:32 UTC
  8. 42d 23hFri 27 Nov, 08:32 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:32 UTC6d ago 4 – running 0
Fri 2 Oct, 15:35 UTC12d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC20d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC20d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC22d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC31d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average6/200+1+28.6%
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average5/175−2−23.1%
4TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average20/100−12−36.8%
5Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 10 on average0/100−2−100.0%
6HOSTILE RUST | №1 | 15.10 | ДЛЯ НОВИЧКОВ | EVENTSEU · groups of 50+ · weekly · 2 on average1/50−1−47.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RYZE PROJECT?

No gather rate is given in the name of RYZE PROJECT. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RYZE PROJECT?

RYZE PROJECT uses a procedural map of size 3,650 with seed 1988292877, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of RYZE PROJECT?

In the top 20% of all ranked servers, RYZE PROJECT is #4,403 on player hours over the last seven days and #1,502 in Europe.

What is the population on RYZE PROJECT?

On RYZE PROJECT, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at RYZE PROJECT?

The average peak across its recent wipes is 3 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

How often does RYZE PROJECT wipe?

The schedule at RYZE PROJECT cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 08:32 UTC the next wipe is due. Its world now is 5 days 23 hours old. Its tags state a wipe every week.

Server Info

What is the server location for RYZE PROJECT?

The EU tag and Europe are what RYZE PROJECT lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 65.109.115.184:20820.

What is the performance like on RYZE PROJECT?

Average server fps for the last 48 hours is 167; the floor was 20. 74,084 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,666 MB. A climbing entity count plus low fps is the lag players report.

RYZE PROJECT runs which version of Rust?

The version in use at RYZE PROJECT: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RYZE PROJECT?

The server is live: RYZE PROJECT is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 95% is its uptime for the last 7 full days, 160 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RYZE PROJECT?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe, which RYZE PROJECT publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RYZE PROJECT?

On Rust Analytics, RYZE PROJECT matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

How can I connect to RYZE PROJECT?

The console route: start Rust, press F1, enter client.connect 65.109.115.184:20820. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/nbB3pn2X.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.