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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 65.21.78.173:28015 Online checked 14m ago

Ramboot

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
#16,709
806 places up
Last wipe
13d ago
no schedule published
Next wipe
22d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3700
Procedural Map · seed 445948691
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 0h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average503/575+52+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average428/500−22−4.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average252/250−26−9.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average367/450+36+10.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Ramboot?

The name of Ramboot carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Ramboot?

The map on Ramboot is procedural, size 3,700, with seed 445948691, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of Ramboot?

For the last seven days, Ramboot holds rank #15,903 on player hours, in the top 72% of all ranked servers.

How full is Ramboot?

On Ramboot, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

How does Ramboot handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Ramboot wipe?

Once a month, at the force wipe, Ramboot wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days old.

Server Details

Where can Ramboot be found?

There is no region published for Ramboot. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 65.21.78.173:28015 is its address.

Is Ramboot performing well?

Average server fps for the last 48 hours is 158; the floor was 93. The entity count reached 77,039, covering buildings, deployables and all else in the world. Up to 2,557 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Ramboot runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Ramboot. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Ramboot?

Online at this moment: Ramboot. The reported uptime puts its last restart at about 31 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Ramboot?

Published by Ramboot for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Ramboot appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Ramboot: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Ramboot?

The console route: start Rust, press F1, enter client.connect 65.21.78.173:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.